![]() That high HP making them functionally relatively resistant to Spells and Rage attacks makes them a pain to nuke down for the player, but no enemy gets Rage and only Hero fights and Keeper fights can involve the enemy nuking you with Spells, so that quality has little use in the player's hands. They're also one of the first examples (In the context of this post order, I mean) of a unit that's really more frustrating in AI hands than it is useful in player hands. Plus, the AI doesn't get gear-based support for Dwarves and ignores racial AI modifiers, so. ![]() They're reasonably durable, but not exceptional. Being slow-moving generic melee makes it easy to manipulate, delay, or ignore them as relevant. (In the sense of letting them absorb punishment without necessarily suffering casualties)Īs enemies, they're not much different. is not a very helpful trait in a unit you're fielding, especially since Dwarves usually don't show up early enough for their high-ish HP to be all that high for the Leadership. (Which don't care about Defense and don't automatically scale to stack size) Which. Dwarves are thus surprisingly durable, especially relative to Spells and Rage attacks. Generally speaking, the more HP per head a unit has, the less HP it has per Leadership. Their most noteworthy trait is that they have really high HP for the Leadership while having a moderately high HP per head. There's some pieces of gear with special support for Dwarves-the-faction, so there's circumstances they're worth considering, but most of the time they're just. there's tons of competition, many of it more innately appealing. They're decent units if you're wanting to run a slow-moving melee unit, but. +2 Action Points)ĭwarves are pretty forgettable units. This is honestly the least of their problems as a 'faction', unfortunately. ![]() (And they have a bunch of Tolerant units, to boot) which arguably makes them the most problematic race for cross-race considerations, since the Elven hostility can't be dealt with at all and their Demon hostility takes Tolerances 2, where Elves (Who we'll be covering next) have basically the mirror image but are instead most hostile to Undead, which can be cleared by Tolerance 1. 2 Morale from Undead presence in allies. Like Humans, they also have some issues with hanging out with other races. Dwarves are our first 'proper' race, with a Morale bonus for a mono-Dwarf army. ![]()
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